Storm-Deck
How to Play
- Click on a card in hand, then click on a free cell on the grid to place the building.
- Turn limit is 15 turns. (This may change during the game).
- Reach a score of 150 by the end of the turn limit to win the game.
- If the grid is full, the game ends immediately.
- "Nearby" means any of the 8 cells around a given cell.
- Hover over the terrain cells to view their effects.
- There are three storm events: at turn 4, 8 and 12.
- When a building is placed the sequence of events is:
- Any effects of the placed building are processed.
- Other cell effects (terrain/building) are processed in this order: nearby, column, row.
- Within each group, cells are processed row-wise, with each row going from left to right.
- Next turn starts, a card is drawn.
Credits
- Game Engine: Godot, link
- Graphics
- Audio
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | raghunandan |
Genre | Card Game, Strategy |
Made with | Godot |
Tags | 2D, Godot, Minimalist, Singleplayer, Top-Down |
Development log
- Storm-Deck (City builder card game)47 days ago
Comments
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nice game ,not easy but not hard also . the max point i got was 122 .still trying to beat the game
Thanks for playing and the feedback! Hope you beat it :)
Was the gameplay easy to understand?
→yep!
How difficult did you find the game?
→not super difficult, but not too easy
How much was the variation in difficulty across runs?
→fairly variable, but tthat's fine given the genre
Was it easy to follow the changes happening after card placement
→Yes–I particularly like the fact that the changes pop up, if that makes any sense
Any other thoughts/feedback.
→overall very fun! i like it a lot+ would love to see a somehow expanded version
Thanks for playing and the encouraging feedback!
I'll work on expanding the game further.
looking forward to it! sorry if this is unreasonable, but would it be possible for you to reply to this comment with literally anything when you next update/expand it? I’ve played a lot of games in this specific genre, and this is my favorite by far.
No pressure, of course–you don’t owe me or anyone else anything– but I sincerely hope you keep expanding this game. if you ever want a beta tester, i'd be more than happy to
That's not unreasonable at all! Very encouraging in fact :) Thanks so much. I will reply here again when I update the game.