Game Paper
Tool to prototype board and card games. The idea behind this tool is to provide an interface that is as easy and intuitive to use as paper prototyping, with the added power and benefits of being a digital tool.
WIP
- This tool is in active development, and any feedback, suggestions, or feature requests are most welcome.
- Session Save/Load is available, but could break anytime as the tool is still in early development.
Features
- Several commonly used modules available out of the box: Counter, Dice, Card, Deck
- Drag and move objects anywhere.
- Click and drag the canvas to scroll.
- Objects snap to grid when dropped.
- Works on touch devices (Tablet/Phone) with some caveats (text entry is a bit glitchy).
- Session can be saved to browser (Edit -> Save). The session loads automatically next time.
Modules
- Label: Short text
- Counter: Increment, decrement, set value
- Die
- Single die with numeric faces
- Click on value to roll.
- Configure min and max value from context menu.
- Dice
- Set of standard dice (1-6).
- Roll all dice.
- Add/remove die.
- Click any die to hold/release (held dice do not roll).
- Selector
- Select from a set of values.
- Click value to select new value.
- Edit values. Delete/add new value. Reorder.
- Sequential: Next value from the set is picked.
- Random: Value is randomly picked from the set.
- Uses: Track turn, game phase (sequential), Editable die (random)
- Card: Edit title and description.
- Deck
- Set of cards
- Draw the top card.
- Shuffle deck.
- Clear: Empties the deck.
- Drag and drop a card onto a deck to place it on top of the deck.
- Area (Thanks to Shon-Shon for the suggestion!)
- Rectangular object area with title.
- Resize.
Instructions
- Click on the title bar of any object to show the context menu. From there you can Edit Title, Duplicate, or Delete.
- Click and drag the title bar to move an object.
- Edit
- Clear: Empty the board and start over.
- Save: Save session to browser. Session is loaded automatically upon startup.
- Try out the inbuilt Blackjack-like setup demo.
Updated | 14 days ago |
Status | In development |
Category | Tool |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | raghunandan |
Genre | Card Game |
Made with | Godot |
Tags | 2D, Board Game, Dice, Game Design, paper, Prototype, Tabletop, Turn-based, User Interface (UI) |
Comments
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This is Very Nice, but load Button not appearing. Could you add image to cards?
Thanks! The Load is implicit right now. Once you Save it loads automatically when you open the tool. And hence there's only one project as such. Planning to implement Save and Load of multiple projects.
Regarding images, you mean something like upload a custom image? I'll plan for that.
This is nice, it feels good to use it. Nothing feels extra, all the features are quite polished.
Areas of play could be made, like big rectangles with a tagg added, there could also be pieces to be moved around.
Glad to know you like the tool.
Regarding pieces, do you mean some kind of icons/shapes? Should they have color, text, etc?
I've added an "Area" object based on your suggestion. You can edit the title and resize it using the handle on the bottom right. Do try it out and let me know if it's what you wanted. Happy to further improve the tool based on your feedback.
Sorry for the late answer, yes the area was what I had in mind. It helps me divide the play areas in the game, it's mainly for my own benefit, but it can be quite helpful to make more concrete some ideas (the image you have of the areas is a good example of this). Also, the tags are cool, I use them as tokens (money/power units) or pieces I want to represent. Nice job.
Good to know, thanks!